Friday, 18 May 2012

Lesson 6: Rules of Chess: the Knight (Horse)

Everyone always thinks the Knight (a.k.a. Horse) is the hardest piece to learn to use. - This is only because the other pieces are soooooo easy to use.
The knights (you have two of them) - are very useful for they move like no other piece on the board! they are your cavalry and hence need to move round corners and jump over other pieces in the way!

They cannot move as many squares as you like. They move in an "L" shape (i.e. 3 squares in one direction (counting the one it starts on) and then change direction left or right one square).
Although the 'L' can be any orientation you see fit
There are 16 possible ways to make this 'L' shaped move from one spot: The dots below show 8 possible squares the knight can move to, each having 2 possible L shaped routes - see if you can trace out all 16 possible L shaped routes with your finger to get to these dots.
The other special thing about knights is that if another piece (be it your own or the enemy) is in the path of the L shape - it doesn't matter - the knight will jump over them to its final position! This can be useful if you are trying to get out of a tight spot...or trying to get into one to save the day!

Of course, if there is an enemy piece on the final square the knight lands on, the knight may kill it and take its place as per usual.

PRACTICE: 1) using your two knights and King only, face an enemy of equal size. 2) using your two knights and King only, face an enemy of any size. 3) using your two knights, two bishops, two rooks, Queen and King face an enemy of equal size or larger.

(use 'scatter starts')

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